Copyright (c) 1996, 1997, 1998, 1999, 2000 Samuel N. Hart
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Second Generation Systems, 1977-1981
Second Generation Terminology
In the Second Generation
we see a dramatic change in the desires of the video game consumer. Previously,
systems with only a few games preprogrammed were all that was necessary
to surfeit the consumer's cravings. The industry wide implementation of
the microprocessor first invented at Fairchild paved the way for more complicated
systems. These systems produced graphical and auditory effects unlike any
that had ever been experience before. While this would be repeated again
and again signaling the move from one generation to another, it has been
speculated that this first change had the most dramatic effect on the consumer.4
Continuing their success during the Pong era, and fueled by recent public
enthusiasm about video games, Atari's VCS/2600 would dominate the second
generation until the gaming market crash of 1982.
Video
Game Industry Infrastructure, Part 1
Video
Game Industry Infrastructure, Part 2
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