Copyright (c) 1996, 1997, 1998, 1999, 2000 Samuel N. Hart
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Sega Master System
While they had produced
several very popular arcade and home video games over the years (Frogger,
Buck
Rogers, Congo
Bongo) the Sega Master System was the first system that Sega had released
in America. Unlike the other systems during this era, the Sega Master System
(SMS) had two cartridge ports. One had the standard cartridge configuration,
while the other accepted small credit card shaped cartridges. These card
games were limited by their size and memory, however, they were typically
much cheaper than the normal size carts, and sold reasonably well for the
system. The system was capable of utilizing both ports at any given time,
and Sega used this feature to produce 3-D glasses for use with certain
games. These glasses used little LCD screens that would alternately flash
opaque and clear. When choreographed with similar flashings on the screen,
it turned some games into an early "virtual-reality" experience.
Speaking from personal experience, the 3-D glasses worked quite well. My
only problem with them was that my skull was a bit large for the small
and brittle frames. Eventually, my 3-D glasses simply broke.
In a side-by-side comparison of the SMS and
NES, it is obvious that the SMS had more potential than the NES. This opinion
was shared by video game magazines as well14.
However, with a mere fraction of the games that the NES had, the SMS would
never be able to attain any significant popularity in America. In Europe,
on the other hand, the SMS would sell so well that Nintendo of Europe would
have to license some of their games to them to stay afloat.
The Sega Master System would be raised from the dead in 1990 in the
form of a portable system known as the Game Gear.
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Copyright (C) 1996-1997, Sam Hart, hart@geekcomix.com
All trademarks are properties of their respective companies.
Some screen shots courtesy of Michael J. Novak Jr., and
Video Game Advantage.
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